Smart toy

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== The smart toy industry == == The smart toy industry ==
-++ Selection criteria ==+== Selection criteria ==

Revision as of 18:12, 16 September 2007

A smart toy is a toy which effectively has its own intelligence by virtue of on-board electronics usually consisting of one or more microprocessors, volatile and/or non-volatile memory, storage devices, and various forms of input - output devices. It may be networked together with other smart toys or a personal computer in order to enhance its play value or educational features. Generally, the smart toy may be controlled by software which is embedded in firmware or else loaded from an input device such as a CD-ROM. Smart toys frequently have extensive multimedia capabilities, and these can be utilized to produce a realistic, animated, simulated personality for the toy. Typical examples are ________, _________, and _________.


Contents

Common Confusions

Smart toys are frequently confused with toys that claim to make children who play with them smarter. Examples are educational toys that may or may not provide on-board intelligence features. A toy which merely contains an mp3 player for telling the child a story does not qualify as a smart toy even if the player contains its own microprocessor. What best distinguishes a smart toy is the way the on-board intelligence is holistically integrated into the play experience to create simulated human-like intelligence or the appearance thereof.


History of smart toys

Controvercies regarding smart toys

The smart toy industry

Selection criteria

Personal tools